#10
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![]() Quote:
Yah, I like this a lot. If people can't finish, at least they don't have to be faced with the thing for days before it goes away. Don't need to speed up the opening of the next one, just some help letting the undone ones disappear. This also allows them to use the lifeline in the next quest if they mistakenly opened the one up on the quest that can't be finished. Really nice idea. ![]()
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