#11
|
|||
|
|||
Quote:
The belts addition first of all was not completely thought out all the way. Hence the post implementation changes. stuff like 12 hours not working, posting a belt bonus that I can't collect on, etc...are prime examples of slop that wasn't thought out and wasn't tested. Beta testing is NOT where you clean up programming screwups and start applying logical thought. you catch those in unit and system testing BEFORE implementation. Belts in their current state = useless. I've stopped bothering.
__________________
http://apps.facebook.com/farmtown/pl...2552&farm_ix=Y |
|
|