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  #191  
Old May 28 2011, 01:49 AM
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maggiel29 maggiel29 is offline
 
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Location: England
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Quote:
Originally Posted by marwahr55 View Post
With the Service Facilities that we work over at our neighbors - it says it's putting into storage "X" of 'whatever' we just helped with. My question (sorry I haven't seen anyone else that I know of ask ...) ... is it storing in our non-facility to sell since it's already been processed through the service facility OR is it recycling back through again and we're not getting the actual value of it as it finishes in the service facility. Hope this makes sense to someone.

Love the new changes - always looking forward to the updates - always have FC burning in my overalls to spend ... thanks Devs, wonderful job as usual!!!
It seems to give the employee a % of the actual GOODS - they turn up in the storage and add to any others there.
  #192  
Old May 28 2011, 01:53 AM
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Tony D Tony D is offline
 
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Originally Posted by maggiel29 View Post
It seems to give the employee a % of the actual GOODS - they turn up in the storage and add to any others there.
and then the employee can put them in their service facilities (if they have them).
  #193  
Old May 28 2011, 02:00 AM
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Nyrelle Nyrelle is offline
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Very, very good, thanks team!!!
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  #194  
Old May 28 2011, 03:07 AM
ctu1010166 ctu1010166 is offline
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Quote:
Originally Posted by Raul View Post
11. Bridal Shop (FC): This is a Service Facility that can be stocked with the products below:

Wedding dress
Tie Set
Red Roses Bouquet
White Roses Bouquet
Boutonniere and Corsage
Ring
Earrings
Necklace

--Raul
I'm glad to see this. My suggestion (Wedding Hall) has been accepted!
But still wait for the Belt system. Tomorrow became next week!
  #195  
Old May 28 2011, 03:15 AM
max_river max_river is offline
 
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Location: ottawa,ontario
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actualy he said coming to tomorrow witch is today the 28
  #196  
Old May 28 2011, 03:24 AM
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al_bundy al_bundy is offline
 
Join Date: Mar 09 2010
Location: Australia
Posts: 1,181
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Quote:
Originally Posted by Raul View Post
Update: There were some unexpected complications with the belt system yesterday, we have no choice but to launch it sometime next week along with the fixes below:

1.Store All won't add animals to buildings if they are empty
2.Issues sending some of the gifts
3.Issues requesting gifts

We are sorry for those who were waiting anxiously, we will try to launch the missing things as quickly as possible.



Farm 10 and new levels coming in the next release.

Enjoy!

Thanks

--Raul
the add animals seems to be working fine to me i just added animals to both sheds that were empty and partially full
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  #197  
Old May 28 2011, 03:32 AM
max_river max_river is offline
 
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ty for the info al
  #198  
Old May 28 2011, 05:35 AM
Grammy 11 Grammy 11 is offline
 
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Location: Venice, FL
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Is there a use for bunnies at this time?
  #199  
Old May 28 2011, 05:38 AM
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Tony D Tony D is offline
 
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Quote:
Originally Posted by Grammy Snowbird View Post
Is there a use for bunnies at this time?
Hi, no, not at this stage.
  #200  
Old May 28 2011, 05:55 AM
cindy333 cindy333 is offline
 
Join Date: Nov 05 2010
Location: Belgium,Europe
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hi
thanks for the update its like always great
for some reason i have the feeling there's gonna be a new button for the facilties,right upper screen, a work button some day on the future i guess?? would be great i was dreaming over that button last night
a 10 farm? great i'am ready, have the name and know already how to decorate it


and something else: good luck with fixing the bugs!! you are doing a great job out there devs! take youre time to fix it, whe will wait patienly ore some impatienly doesnt matter at all good luck and destroy those bugs.
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