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  #481  
Old Jan 29 2011, 12:59 PM
Rob T's Avatar
Rob T Rob T is offline
 
Join Date: Aug 13 2009
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Quote:
Originally Posted by cldemp1949 View Post
How do I get chilli powder? What plants do I need to have?
Plant peppers (the little red & yellow ones) and then you'd need the spice factory to produce the chili powder from the chili peppers
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  #482  
Old Jan 29 2011, 04:20 PM
antmh antmh is offline
 
Join Date: Mar 10 2009
Posts: 3
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I agree with the MAX button for facs.. I am having carpel tunnel issues trying to fill all of them and when I have duplicates of some that's just more clicking to fill them...lol
Thanks!
  #483  
Old Jan 29 2011, 07:01 PM
ronbolles ronbolles is offline
 
Join Date: Jan 29 2011
Posts: 1
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I can not seem to get fuel though I have three oil refineries ,and when you fish it does not count each fish , every thing else seems to work fine .
  #484  
Old Jan 29 2011, 07:11 PM
wheelinl wheelinl is offline
 
Join Date: Dec 11 2010
Posts: 2
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Is anyone else experiencing problems with fields partially going back to a previous layout and animals disappearing out of the barns? It is about to drive me insane!!
  #485  
Old Jan 29 2011, 07:21 PM
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Tony D Tony D is offline
 
Join Date: Sep 21 2009
Location: True Blue Aussie
Posts: 10,790
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Quote:
Originally Posted by wheelinl View Post
Is anyone else experiencing problems with fields partially going back to a previous layout and animals disappearing out of the barns? It is about to drive me insane!!
Hi, try clearing your memory cache and deleting your macromedia files and see if that helps. There is info on doing this in the blue link below.
  #486  
Old Jan 29 2011, 07:30 PM
wheelinl wheelinl is offline
 
Join Date: Dec 11 2010
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Thank you! I will try that.
  #487  
Old Jan 29 2011, 09:55 PM
jrjlprev jrjlprev is offline
 
Join Date: Nov 03 2009
Posts: 11
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Thank you for the updates! great game! love playing! only a couple issues; faster factory working; so it's less clicking! more xp points for items made in factories that require more ingredients to make; lets make it fair; if it uses 2 items; then 2 xp points for the final product! thanks!
  #488  
Old Jan 29 2011, 09:59 PM
jrjlprev jrjlprev is offline
 
Join Date: Nov 03 2009
Posts: 11
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Love the new water designs!!! very realistic!
  #489  
Old Jan 29 2011, 10:01 PM
jrjlprev jrjlprev is offline
 
Join Date: Nov 03 2009
Posts: 11
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Quote:
Originally Posted by turtluver31 View Post
I agree with Wendums. A max button in the facilities to produce maximum amount of productions with your harvests would be great! To go one step further in the new facilities manager how about a store all productions button that would send all items to your storage in one click. Even if there were an individual button for each facility on the pending page of each facility that would be helpful.
WoW this would be awesome!!! Hope this updates comes soon! Sure would help us with the clicking issue!!!
  #490  
Old Jan 30 2011, 12:22 AM
usmcmom2008 usmcmom2008 is offline
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Join Date: Jan 10 2011
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Not only a MAX button and a STORE ALL button.. But how about a separate storage for NON Ingredient items that we sell off for coins? I have a lot of facilities, and I also plant quite a bit to build my facilities up for production. Soon as I empty my facilities of product I am at max storage amount and more than likely lose a lot of my product. I do not know if a separate facility is feasible and if not, maybe when we clear our facility of NON ingredient items it sells off automatically when we clear it out.
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