#2461
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Quote:
Is this a newly added friend or one you have been friends with for a long time? If it's a new friend Facebook can be slow to transfer that information to the game. If it's not a new friend and you have been able to work their posts previously then it's probably a temporary issue getting the data from Facebook that they are your friend. You can try running memcache and see if it helps, but if it doesn't it means you'll have to wait for it to correct which can take a few days or possibly more if it's a problem Facebook need to find and fix. To clear your FT memcache Click Here. A window will open with a list of "unsetting", that is the memcache being cleared. Close that window and FT if you have it open in another window. Then reload and see if it helped.
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Tiger Clickable Help Links:
Need help? Post in Help and Support How to get and Create your Farm Link How to FIND YOUR POSTS on the forum. |
#2462
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Problem working sn farms
Freezing after irrigating 2021-03-10 13:39:50.764 INFOCheckpoint-B-000 - Initialized
2021-03-10 13:39:50.765 LOGFT Client Services Inited. 2021-03-10 13:39:50.782 LOGSessionId: 2100839 Browser: Blink: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.82 Safari/537.36 WebGL Supported and Enabled. Type: WebGL 2.0 GPU-Vendor: Google Inc. GPU-Renderer: ANGLE (Intel(R) HD Graphics 530 Direct3D11 vs_5_0 ps_5_0) 2021-03-10 13:39:51.960 LOGLoading player data from data.unity3d 2021-03-10 13:39:51.963 LOGInitialize engine version: 2020.2.5f1 (e2c53f129de5) 2021-03-10 13:39:51.965 LOGCreating WebGL 2.0 context. 2021-03-10 13:39:51.985 LOGRenderer: WebKit WebGL 2021-03-10 13:39:51.987 LOGVendor: WebKit 2021-03-10 13:39:51.988 LOGVersion: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium)) 2021-03-10 13:39:51.989 LOGGLES: 3 2021-03-10 13:39:52.002 LOGOPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level ; Context handle 42575984 2021-03-10 13:39:54.084 INFOStats: WebGL 2.0 WebGL Mem: 37/128 MB Managed Mem: 19 MB Unity Mem: 17 MB Video Mem: 512 MB 2021-03-10 13:39:54.107 LOGInput Manager initialize... 2021-03-10 13:39:54.117 INFOCheckpoint-U-30 - Bootloader.Init Start - Mem: 8/19/27/128 MB 2021-03-10 13:39:54.177 INFOCheckpoint-U-31 - Init Loading Screen - Mem: 8/19/27/128 MB 2021-03-10 13:39:54.184 INFOCheckpoint-U-32 - Init AssetRegistry - Mem: 8/19/27/128 MB 2021-03-10 13:39:54.389 INFOCheckpoint-U-33 - Download Play Bundles - Mem: 8/20/29/128 MB 2021-03-10 13:39:54.396 INFOCheckpoint-U-34 - Init Local Storage - Mem: 8/20/29/128 MB 2021-03-10 13:39:54.404 INFOCheckpoint-U-35 - Init FlashVars - Mem: 8/20/29/128 MB 2021-03-10 13:39:54.430 INFOCheckpoint-U-40 - Init HUD - Mem: 9/20/29/128 MB 2021-03-10 13:39:55.054 INFOCheckpoint-U-45 - Init Farm Controller - Mem: 23/26/50/128 MB 2021-03-10 13:39:55.079 INFOCheckpoint-U-50 - Processing Params - Mem: 23/26/50/128 MB 2021-03-10 13:39:55.175 INFOCheckpoint-U-51 - Init Sub Controllers - Mem: 24/27/51/128 MB 2021-03-10 13:39:55.222 INFOCheckpoint-U-52 - Init Preferences - Mem: 25/27/52/128 MB 2021-03-10 13:39:55.226 INFOCheckpoint-U-53 - Load Prefs into UI - Mem: 25/27/52/128 MB 2021-03-10 13:39:55.236 INFOCheckpoint-U-54 - Init Engine - Mem: 25/27/52/128 MB 2021-03-10 13:39:55.244 INFOCheckpoint-U-55 - Init ItemDefs - Mem: 25/27/52/128 MB 2021-03-10 13:39:55.336 LOGUsing Facebook Unity SDK v8.1.1 with FBJSSDK/v8.0 FBUnityWebGL/8.1.1 2021-03-10 13:39:56.523 INFOCheckpoint-U-56 - Init RecipeDefs - Mem: 66/26/92/256 MB 2021-03-10 13:39:57.015 INFOCheckpoint-U-57 - Init Misc Defs - Mem: 91/27/119/256 MB 2021-03-10 13:39:57.185 INFOCheckpoint-U-60 - Load User - Mem: 79/26/105/256 MB 2021-03-10 13:39:59.101 INFOCheckpoint-U-61 - User Loaded - Mem: 111/28/139/256 MB 2021-03-10 13:39:59.105 INFOCheckpoint-U-62 - Main Avatar Loaded - Mem: 111/28/139/256 MB 2021-03-10 13:39:59.155 INFOCheckpoint-U-70 - Go To Farm - Mem: 112/28/140/256 MB 2021-03-10 13:39:59.165 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 112/28/140/256 MB 2021-03-10 13:40:01.788 INFOCheckpoint-DONE - Map Loaded - Mem: 144/28/172/512 MB ------------------------------------ 2021-03-10 13:40:10.004 INFOStats: WebGL 2.0 WebGL Mem: 146/31/178/512 MB 2021-03-10 13:40:13.605 INFOCheckpoint-U-70 - Go To Farm - Mem: 147/31/179/512 MB 2021-03-10 13:40:13.617 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 147/31/179/512 MB 2021-03-10 13:40:22.521 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 154/32/187/512 MB 2021-03-10 13:40:22.592 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 156/32/189/512 MB 2021-03-10 13:40:22.695 INFOStats: WebGL 2.0 WebGL Mem: 190/512 MB Managed Mem: 158 MB Unity Mem: 32 MB Video Mem: 512 MB 2021-03-10 13:40:23.738 INFOCheckpoint-DONE - Map Loaded - Mem: 163/31/194/512 MB ------------------------------------ 2021-03-10 13:40:25.810 INFOCheckpoint-U-70 - Go To Farm - Mem: 168/35/203/512 MB 2021-03-10 13:40:25.820 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 168/35/204/512 MB 2021-03-10 13:40:26.539 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 174/35/209/512 MB 2021-03-10 13:40:26.587 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 175/35/210/512 MB 2021-03-10 13:40:26.622 INFOStats: WebGL 2.0 WebGL Mem: 210/512 MB Managed Mem: 175 MB Unity Mem: 35 MB Video Mem: 512 MB 2021-03-10 13:40:28.180 INFOCheckpoint-DONE - Map Loaded - Mem: 135/33/169/512 MB ------------------------------------ 2021-03-10 13:40:34.180 INFOStats: WebGL 2.0 WebGL Mem: 146/36/183/512 MB 2021-03-10 13:40:44.317 INFOStats: WebGL 2.0 WebGL Mem: 168/36/205/512 MB 2021-03-10 13:40:54.420 INFOStats: WebGL 2.0 WebGL Mem: 169/37/207/512 MB 2021-03-10 13:40:56.656 INFOCheckpoint-U-70 - Go To Farm - Mem: 169/37/207/512 MB 2021-03-10 13:40:56.667 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 169/37/207/512 MB 2021-03-10 13:41:13.703 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 174/36/211/512 MB 2021-03-10 13:41:13.747 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 175/36/212/512 MB 2021-03-10 13:41:13.766 INFOStats: WebGL 2.0 WebGL Mem: 212/512 MB Managed Mem: 175 MB Unity Mem: 36 MB Video Mem: 512 MB 2021-03-10 13:41:14.815 INFOCheckpoint-DONE - Map Loaded - Mem: 177/36/213/512 MB ------------------------------------ 2021-03-10 13:41:16.079 INFOStats: WebGL 2.0 WebGL Mem: 178/36/214/512 MB 2021-03-10 13:41:26.201 INFOStats: WebGL 2.0 WebGL Mem: 189/37/227/512 MB 2021-03-10 13:41:36.371 INFOStats: WebGL 2.0 WebGL Mem: 161/38/199/512 MB 2021-03-10 13:41:39.272 INFOCheckpoint-U-70 - Go To Farm - Mem: 161/38/200/512 MB 2021-03-10 13:41:39.283 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 161/38/200/512 MB 2021-03-10 13:41:40.113 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 165/37/203/512 MB 2021-03-10 13:41:40.154 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 166/37/204/512 MB 2021-03-10 13:41:40.173 INFOStats: WebGL 2.0 WebGL Mem: 204/512 MB Managed Mem: 166 MB Unity Mem: 37 MB Video Mem: 512 MB 2021-03-10 13:41:41.130 INFOCheckpoint-DONE - Map Loaded - Mem: 167/37/205/512 MB ------------------------------------ 2021-03-10 13:41:48.609 INFOStats: WebGL 2.0 WebGL Mem: 180/37/217/512 MB 2021-03-10 13:41:58.846 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:08.949 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:19.021 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:29.074 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:39.161 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:49.215 INFOStats: WebGL 2.0 WebGL Mem: 188/37/225/512 MB 2021-03-10 13:42:59.269 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:09.356 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:19.427 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:29.464 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:39.518 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:49.641 INFOStats: WebGL 2.0 WebGL Mem: 188/37/226/512 MB 2021-03-10 13:43:59.661 INFOStats: WebGL 2.0 WebGL Mem: 189/37/226/512 MB 2021-03-10 13:44:04.150 WARNWARNING: Ajax.Send_Ajax_Request - got error: ConnectionError, Unknown Error, https://w21.slashkey.com/facebook/fa...k0NjYxOTcifQ== 2021-03-10 13:44:09.781 INFOStats: WebGL 2.0 WebGL Mem: 171/37/208/512 MB 2021-03-10 13:44:19.852 INFOStats: WebGL 2.0 WebGL Mem: 171/37/208/512 MB 2021-03-10 13:44:29.889 INFOStats: WebGL 2.0 WebGL Mem: 171/37/208/512 MB 2021-03-10 13:44:39.927 INFOStats: WebGL 2.0 WebGL Mem: 171/37/208/512 MB 2021-03-10 13:44:45.546 INFOCheckpoint-U-70 - Go To Farm - Mem: 171/37/208/512 MB 2021-03-10 13:44:45.561 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 171/37/208/512 MB 2021-03-10 13:44:46.305 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 175/36/211/512 MB 2021-03-10 13:44:46.355 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 176/36/212/512 MB 2021-03-10 13:44:46.374 INFOStats: WebGL 2.0 WebGL Mem: 212/512 MB Managed Mem: 176 MB Unity Mem: 36 MB Video Mem: 512 MB 2021-03-10 13:44:47.375 INFOCheckpoint-DONE - Map Loaded - Mem: 178/36/214/512 MB ------------------------------------ 2021-03-10 13:44:51.715 INFOStats: WebGL 2.0 WebGL Mem: 189/37/227/512 MB 2021-03-10 13:45:01.935 INFOStats: WebGL 2.0 WebGL Mem: 160/37/198/512 MB 2021-03-10 13:45:11.972 INFOStats: WebGL 2.0 WebGL Mem: 162/37/200/512 MB 2021-03-10 13:45:13.657 INFOCheckpoint-U-70 - Go To Farm - Mem: 162/37/200/512 MB 2021-03-10 13:45:13.673 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 162/37/200/512 MB 2021-03-10 13:45:14.332 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 167/36/204/512 MB 2021-03-10 13:45:14.393 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 169/36/206/512 MB 2021-03-10 13:45:14.416 INFOStats: WebGL 2.0 WebGL Mem: 206/512 MB Managed Mem: 169 MB Unity Mem: 36 MB Video Mem: 512 MB 2021-03-10 13:45:15.821 INFOCheckpoint-DONE - Map Loaded - Mem: 173/36/210/512 MB ------------------------------------ 2021-03-10 13:45:24.010 INFOStats: WebGL 2.0 WebGL Mem: 193/38/231/512 MB 2021-03-10 13:45:34.264 INFOStats: WebGL 2.0 WebGL Mem: 200/38/238/512 MB 2021-03-10 13:45:44.302 INFOStats: WebGL 2.0 WebGL Mem: 201/38/239/512 MB 2021-03-10 13:45:54.389 INFOStats: WebGL 2.0 WebGL Mem: 201/38/240/512 MB 2021-03-10 13:46:04.443 INFOStats: WebGL 2.0 WebGL Mem: 201/38/240/512 MB 2021-03-10 13:46:14.514 INFOStats: WebGL 2.0 WebGL Mem: 201/38/240/512 MB 2021-03-10 13:46:24.535 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:46:34.572 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:46:44.592 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:46:54.645 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:47:04.699 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:47:14.753 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:47:24.807 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:47:34.894 INFOStats: WebGL 2.0 WebGL Mem: 202/39/241/512 MB 2021-03-10 13:47:38.997 WARNWARNING: Ajax.Send_Ajax_Request - got error: ConnectionError, Unknown Error, https://w21.slashkey.com/facebook/fa...k0NjYxOTcifQ== 2021-03-10 13:47:44.982 INFOStats: WebGL 2.0 WebGL Mem: 208/38/247/512 MB 2021-03-10 13:47:55.003 INFOStats: WebGL 2.0 WebGL Mem: 208/38/247/512 MB |
#2463
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Quote:
I moved your post to the Migration thread. You have 2 superneighbors, s this happening when you irrigate for both of them? Which mobile sprinkler were you using? Were you irrigating all farms or only some of them?
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
#2464
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problems loading S/N's farms
This morning I am having difficulties loading my S/N's farms. I have to keep reloading FT to load the next farm.
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#2465
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Quote:
Have you tried to load their farms with everything hidden in your preferences, the wrench ? Are you working farms full of water items? Please clear your memcache, link below. A new window will open with a short list of unsettings. Close that window and your farm if it was open in another tab. Then reopen your farms and check it it helped with your supernieghbors farms. https://apps.facebook.com/farmtown/p...lear_memcached If that doesnt help you, then please clear your browser cache. The first time you try to load the game after the clearing, it will load slower as all graphics have to be loaded again.
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
#2466
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Problem with the play
1573177303--my ID number
Today I am having issues with my play. Trying to work facilities--catches in a loop and does not proceed. Trying to work a farm as the super neighbor--can do three farms and then when going to the fourth farm, nothing comes up and am caught in another loop. Up to this time, I've had no problems, so am so sad. |
#2467
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Quote:
Please clear your memcache, link below. A new window will open with a short list of unsettings. Close that window and your farm if it was open in another tab. Then reopen your farms and check it it helped with your supernieghbors farms. https://apps.facebook.com/farmtown/p...lear_memcached If the problem continues, then please clear your browser cache. The first time you try to load the game after the clearing, it will load slower as all graphics have to be loaded again.
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
#2468
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Quote:
Hi kkpk Please take note of the amounts you have in your storage before you start fishing and harvesting. When you are done, reload the game and check the stored amounts again.
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
#2469
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lucy503
recently while playing i keep running into missing crops/or trees on some farms..all harvesting etc is done at same time so there should be no wasted crops or missing/not ready yet crops/trees...this only happens on some farms and not others but is not necessarily the same farms every time..i go thru all of my farms every day to look after them so this should not be an issue
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#2470
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Quote:
This means that when you check your farms later or the following day some crops on a farm were not harvested and they gone to waste? Same for trees, some were harvested but not all of them on the same farm? Lets try something, if you are the one working your farms, saying this as you have a superneighbor, then do all jobs on all farms. When you are done and before using the sprinkler, reload the game. After reloading, click in Show names in the grid, and then in Show work infor button. Be sure no work is showing up as non done. For example, if you harvested, plowed and planted, non of the farms should show as green as that means crops were not harvested. If any of your farms looks that way, then visit it to see if there are crops to harvest. After being sure all work was done, then you can use the sprinkler if you have planted. Also, please clear your memcache, link below. A new window will open with a short list of unsettings. Close that window and your farm if it was open in another tab. Then reopen your farms. https://apps.facebook.com/farmtown/p...lear_memcached Let us know if you get the problem again, thanks
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
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