#241
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You are able to have 5 open.No where was it promised that every quest would be difficult,nor take days,yet some do.If people choose to dedicate a farm to the pursuit of going through quest as fast as possible..are they not the ones to blame from taking any semblance of difficulty out of it?My current quest will take me 4 days,because that is how long it takes for my cherry trees to mature.I will be able to open 3 more quest in the mean time,and if I don't log on for 1 day,4.
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#242
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Hee hee - it's the evil gremlins that watch to check what you've got planted. They have a hot line to the random quest line So far I've only fallen foul of them once
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#243
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Quote:
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#244
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Components needed for quest
In the quest where blue ink was required to be made: blueberries were required to be harvested, HOWEVER, there was nothing written about soybeans. Soybeans are required to make ink. I am now more than 12 hours behind because I had to grow soybeans.
All components should be made known. Whether or not players know the components, is not relevent. Furthermore, there should be a decline button so we can move on to the next quest when there is no way we can complete an accepted quest. (There is nothing written about the components of a quest prior to acceptance; there should be a declination button upon reading all components needed.) |
#245
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My last 2 or 3 Quests have consisted of 2 steps. Harvest something that I had ready to harvest and then process in a facility. Total time for Quest, 2 to 3 hours. Then wait for another 17 to 18 hours for next Quest. Getting rather boring. Would be nice not to wait an entire day to get the next Quest.
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#246
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I've done a couple of quests and I think I'm going to be in the group who just don't bother with them. Yesterday, a pop up announced that we MAY (sometimes) get $1 Farm Cash. Since I'm not in need of coins and there's only a chance of getting $1 Cash, I'll probably pass. It's almost as easy to level up one level...I do that most days, and don't have to keep up with each step of a quest. But glad it's available to those of you who enjoy them.
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http://apps.facebook.com/farmtown/?f...g&ref=unk:fsig |
#247
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Originally Posted by Baba 947 But the point is not how many, If we are allowed 5, than we should be able to do 5, not 2 or 3. I'm not asking for more concurrent quests, just the ability to attain what was promised. Quote:
Quests are a great idea, it just needs a little fine tuning. |
#248
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Quote:
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Visit RKO RANCH here: Obsessive compulsive farming disorder: it is no joke!!!!! Level 385- with 16th Farm and all size upgrades - farming since June '09 Are We there Yet??? WISH LIST: - TO HIRE SOMEONE TO PLANT MY FIELDS - from a pre selected list of seeds for each farm!!! |
#249
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what i wish is that you could see what the quest involves before you open it... the one i'm on is building lobster traps == i have all the ingredients IN STORAGE, even the flax, to make the rope with... if i had known ahead of time that i couldn't use stored flax straw, it has to be freshly harvested, i wouldn't have bothered with it right now, because all my farms are currently in crop for the next day or more, i'm not going to delete growing crops, and i don't have plans for expansion (just to plant some @#$%^&* flax for a quest)... that is all.
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NW 10-24-21-4 "Do, or do not; there is no try." (Yoda) A house is not a home without a cat. |
#250
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i have found myself really only working for quests now. Sure I am growing wheat and a few other things to stockpile, but really just concentrating on quests. Not even working my facilities besides getting milk and such. I do agree that I wish they would come faster. I havent run into the problem about needing a factory yet, but im sure that will happen soon enough. Overall, its a nice addition to the game since I have been sitting at top level and maxed out all farm sizes besides the mega purchases.
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