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Old Jun 01 2012, 07:56 PM
Raul Raul is offline
 
Join Date: Feb 09 2009
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Default New Release -- June 1st, 2012

See Known Issues and Post Release Changes at the end of this post. Last changes released at June 22th, 12:40PM EST.

Hi There,

We just released a new version of the game with the following features and bug fixes:

1. Signs: 20 Signs are now available as part of the "Others" category in the Store, including farming signs like "Crops" or "Trees" and traffic signs.

2. 30 x 30 Farm Expansions for farms 6 - 10: Here are the prices -> 4,000,000,000 Coins or 30 FarmCash.

3. Belts and Dans for Facility Products: The next 10 Facilities (in order of appearance in the Store) now have Belts and Dans enabled for each product. With each Belt or Dan you achieve you will increase your chances of getting a "free" Batch automatically for every Batch you start from that point on.

Free Batches means that a new Batch is sent to production without consuming any ingredients or coins. See December 30th Release Post for the benefit % table.

4. 6x6 tools: Harvester, Seeder, Plower, Harvest-Plow Combine and Harvest-Plant Combine are now available in 6x6 mode, this will allow you to perform farming operations over 36 fields at a time.

Notice that all the combines (the 5x5 and the 6x6) are now on a separate column in the Extended Toolbar)

5. Latest flowers highlight fix: You can now mouse over the latest released flowers and highlight them as easy as the other flowers, this will make harvesting easier.

6. Pizza Rush Minigame: This was pending from last release. It's a memory enhancing minigame with Practice and Multiplayer support already enabled. As usual, you have 3 stages and you can go into Practice mode to play each of the stages and improve personal records or you have the option to play multiplayer with all your friends currently in the farm, in this case, the user who finish all the 3 stages first win.

The Goal of this minigame is to make pizzas for your customers with the right ingredients.

We will start offering coins or ingredient prizes in the next couple of releases.

7. Fathers Day items and Modern Passenger Locomotive and Wagon.

8. Freight Trains: It can bring you high demand products from outside markets to use in your facilities.

Currently there are one Standard Freight Locomotive and 6 Freight Cars. The regular freight cars are just decoration items and don't provide any functionality. The Long Freight Cars are the ones who can be dispatched with a train to bring you products across all the markets. To check the products and quantity that each Long Freight Car can carry, click the help button in the Store.

To prepare your train for dispatch you need to have at least one Long Freight Car coupled to the Freight Locomotive. Place the Long Freight Car right behind the Locomotive without any space between them. If you mouse over the Locomotive all Freight Cars (including short and long cars) correctly coupled together will be highlighted.

To manage your train click the Locomotive and select 'Show Train Details'. The Long Freight Cars that are correctly coupled to your Locomotive will be highlighted in white. The ones that you don't own or that are not correctly coupled will appear disabled.

To dispatch your train click the 'Dispatch Train' button. Only the Freight Cars correctly coupled to your train will be dispatched to carry goods. Once you dispatch a train it will be locked and will appear semi-transparent in your farm until it returns. The Standard Freight Locomotive completes the trip across all markets in 7 days.

To check the progress of your train click on the 'Train Status' tab. You'll see how many units are being carried and how many are pending to load. The progress bar indicates the progress of the train across all the markets.

As soon as the train visits all the markets and returns to your farm, you can click the 'Unload Train' button to move all products to your Storage. At this point your train will be fully visible again so you can add or remove cars for the next dispatch.

Currently, only one Locomotive across all your farms can be carrying products at any given time. In other words, you can build several trains but you can't dispatch one until the other one returns.

Currently, only one Long Freight Car of each type per train can be carrying products. That is to say, you can have all 3 Long Freight Cars coupled to a train (the Container, the One-Door and the Two-Door cars) and they will all carry products, but if you purchase another Long Freight Car and couple it to that train it will not carry any additional products at this time.

The products that each Freight Car carries will cost you coins and 420 fuel.

Once you purchase any Long Freight Car you can move it to any other farm, the facility requirement in the Store is only needed at purchase time.

9. Cashew Tree and Lemongrass Crop: To be used in the Thai Restaurant.

10. Plant Milk Factory (Coins): Produces Plant Milk.

Soy Milk
Rice Milk
Almond Milk
Coconut Milk
Oat Milk
Peanut Milk
Sunflower Seed Milk
Cashew Milk

11. Board Games Factory (FC): Produces Board Games.

Domino
Chess
Backgammon
Mancala
Checkers
Scrabble
Jigsaw
Bingo Set

12. Thai Restaurant (Coins): Produces Thai Food. You can make Rice Noodles in the Pasta Factory.

Kanisu
Tom Kha Gai
Green Papaya Salad
Pad Thai
Cashew Nuts
Red Curry
Broccoli Tofu
Pumpkin Custard

13. Nursing Home (FC): This is a Service Facility that can be stocked with the products below:

Crutches
Dominoes
Backgammon
Checkers
Scrabble
Jigsaw
Bingo Set
Capuccino
High Protein Salad
Split Pea Soup
Beef Stew
Grilled Salmon

Farm 15 and new levels coming in the next release.

Enjoy!

--Raul

Post Release Updates - June 1st, 11:40PM EST

- Seacoats positioning issues bug should be fixed now.

Post Release Updates - June 9th, 4:10PM EST

- Fathers Day items released. Basketball Hoops, Football Posts, Olympic Pool and Minigolf are now Coins items.
- Bug with Frozen flowers not displayed correctly (translucen effect) is now fixed.

Post Release Updates - June 10th, 2:30PM EST

- Freight Trains: See main post for detailed explanation.

Post Release Updates - June 11th, 2:00AM EST

- Lemongrass and Cashew released.

Post Release Updates - June 12th, 7:50PM EST

- There is a new preference option named 'Transparent Dispatched Train' that will allow you to enable or disable the transparent effect when a train is dispatched.

Post Release Updates - June 14th, 6:50PM EST

- New facilities now live

Post Release Updates - June 22th, 12:40PM EST

- Bug related to incorrect question marks next to non-ingredients products in market window is now fixed.

Last edited by Raul; Jun 22 2012 at 12:43 PM.
  #2  
Old Jun 01 2012, 08:05 PM
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FarmerMcLashwood FarmerMcLashwood is offline
 
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Location: Stalybridge, UK
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ooooooh thanks Raul....... look forward to the freight train
  #3  
Old Jun 01 2012, 08:07 PM
AnnieH2009 AnnieH2009 is offline
 
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Posts: 9
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Something happened to the orientation on the small and large seacoasts. And on Farm 12 I cannot change the orientation or fish from one of the small seacoasts (it looks greyed out).

Last edited by AnnieH2009; Jun 01 2012 at 08:09 PM. Reason: Additional info
  #4  
Old Jun 01 2012, 08:08 PM
Marie Fews Marie Fews is offline
 
Join Date: Apr 20 2010
Posts: 9
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Thanks for the new release Raul!! Now to rush off and do some planning for next weeks Freight Trains, cashew trees and lemongrass crop!
  #5  
Old Jun 01 2012, 08:09 PM
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Molly Mew Molly Mew is offline
 
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Location: Manchester, UK
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Thanks Raul.
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  #6  
Old Jun 01 2012, 08:10 PM
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Tony D Tony D is offline
 
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Location: True Blue Aussie
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Thanks Raul
  #7  
Old Jun 01 2012, 08:10 PM
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Audrey45 Audrey45 is offline
 
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Location: Alabama
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WOO HOO good job
  #8  
Old Jun 01 2012, 08:11 PM
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Farmer_Susan Farmer_Susan is offline
 
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Location: Atlanta, GA
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I KNEW we were gonna get an update! Been checking this board all evening. Haven't even read about it yet but WAHOO!!!!
  #9  
Old Jun 01 2012, 08:14 PM
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Farmer_Susan Farmer_Susan is offline
 
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Location: Atlanta, GA
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OMGosh! A nursing home! Since my mother is in one it's sort of nice to have a "lighter touch" of it here. Cool. : )

Ok, ok, I'll go actually LOOK at what we have now! LOL My excitement knows no bounds when we get new releases. : )
  #10  
Old Jun 01 2012, 08:15 PM
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driverdave driverdave is offline
 
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With respect to all.......the 6x6 combine tools should only be dependant on owning the eqivalent 5x5 model why should we have to shell out for a whole set when we have already bought the previous iterations ???? this is starting to have the appearance of a money grab and will turn a large number of people away from the game ......now i know we dont 'have to have' them but it hardly seems fair that one should ghave to buy a whole set to upgrade the one tool that most of us use
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