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  #1  
Old May 22 2010, 05:59 AM
toonsarah toonsarah is offline
 
Join Date: Jun 30 2009
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Thanks for all your hard work devs - love the excitement when an update comes out :-)

I love the idea of the sea coasts, though will probably have to wait for a 4th farm to buy them BUT it looks to me that we can only place them on the top edges of our farms - is that right? For those of us that like to create 3D effects it would be much better if they could be placed on the bottom edges, left or right, otherwise they just won't work.

I don't know personally that I'll get the other new facilities. Like others here I'm beginning to find the ones I have too much and am losing the focus on design that i most enjoyed on FT. I already have a flower shop but don't want to spoil my flowers so that's out too. It's great to see new releases for those that want new stuff but please can you consider also addressing some of the general issues that would improve our experience, eg separating goods in the store to make selling easier.
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  #2  
Old May 22 2010, 06:33 AM
Witch Hazel Witch Hazel is offline
 
Join Date: Sep 06 2009
Posts: 120
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When will the lemon ade stand become a facility? And I really think that we should get an experience point when we water the flowers...it costs coins to do so and to my knowlege the only time you spend coins without getting xp's. I think it's similar to plowing.
  #3  
Old May 22 2010, 05:26 PM
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Farmer_Susan Farmer_Susan is offline
 
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Location: Atlanta, GA
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Quote:
Originally Posted by Witch Hazel View Post
When will the lemon ade stand become a facility?
I had this same thought. Would be cool.
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  #4  
Old May 22 2010, 05:30 PM
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Farmer_Susan Farmer_Susan is offline
 
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Location: Atlanta, GA
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I LOVE all the new stuff! Since I grew up in Oklahoma, I was delighted to see the oil well even if it didn't do anything! As it is, mine is merrily producing crude oil for me. Would be nice if we could ask for help with that but that's not a biggie. Mostly I'm a happy camper.

I haven't decided yet about buying a seacoast. I'm not really into fishing much (although if our Taco stand made fish tacos . . . ). Would love to visit some farms who have the seacosts - I might decide to get one anyway if they look really cool.

Thanks, devs. Y'all are awesome.
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  #5  
Old May 22 2010, 08:55 PM
Capriherb Capriherb is offline
 
Join Date: Aug 04 2009
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Quote:
Originally Posted by Farmer_Susan View Post
I LOVE all the new stuff! Since I grew up in Oklahoma, I was delighted to see the oil well even if it didn't do anything! As it is, mine is merrily producing crude oil for me. Would be nice if we could ask for help with that but that's not a biggie. Mostly I'm a happy camper.

I haven't decided yet about buying a seacoast. I'm not really into fishing much (although if our Taco stand made fish tacos . . . ). Would love to visit some farms who have the seacosts - I might decide to get one anyway if they look really cool.

Thanks, devs. Y'all are awesome.
I put one in in reverse on my main farm and another one properly put in on one of the other farms (can't remember which one now). I don't fish, just wanted something different and I have millions of coins to blow.
Just so you know, it takes 2 plots deep for the small one that you can buy with coins. That's a lot of productive land to use as well. But again, I have so many coins, what the heck!?!?
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  #6  
Old May 23 2010, 08:56 AM
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Farmer_Susan Farmer_Susan is offline
 
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Quote:
Originally Posted by Capriherb View Post
I put one in in reverse on my main farm and another one properly put in on one of the other farms (can't remember which one now). I don't fish, just wanted something different and I have millions of coins to blow.
Just so you know, it takes 2 plots deep for the small one that you can buy with coins. That's a lot of productive land to use as well. But again, I have so many coins, what the heck!?!?
Thanks for posting this. I enjoyed seeing your farms.
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  #7  
Old May 22 2010, 06:42 AM
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prettyponies prettyponies is offline
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Wow! Did I miss something...or did anyone else notice the facilities "work" notice also changed with the update?? Now an "old" invite no longer says it is expired (which it wasn't really).

I only noticed because I don't post my "work at my facilities" notice on FB anymore. Instead, a few months back I took the coding for one of my "work at my facilities" post and put it on my personal website (with nice graphics, etc ) . I merely send my active (still farming) neighbors a note through the FT message system to tell them when my facilities are full, and paste in the link just in case they forget.

My neighbors LOVE it!! They all have my website page bookmarked to go click on the "come visit my stores and factories" graphic I designed which opens directly into my FT farm with the factory work function active. No more cluttering up their FB walls...or my walls, either. Very neat and tidy, and very personal to my good neighbors.

Thanks to the developers for getting rid of that "expired" notice. It didn't prevent working at my facilities, but was just an annoyance that had to be clicked shut.

Gotta add to the people moaning about paying money to play a game - nothing in life is free, except your ability to pick and chose what you want to do coupled with your ability to do it. The game isn't free - it costs money to the developers to design and host it. They built in aspects that allow most of the game to be played for free without charge to the user. It offers a perk to those who WISH to buy into some of the extra offerings that are available for cash.

So...if you don't have the disposable income to buy those options, then ignore them. Rather like ignoring the Rolls Royce cruising down the road while you drive along in your 1980's Civic. At least you still have wheels!

Last edited by prettyponies; May 22 2010 at 06:53 AM.
  #8  
Old May 22 2010, 06:52 AM
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Mrs Borgies Mrs Borgies is offline
 
Join Date: Jul 19 2009
Location: South Australia
Posts: 281
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Quote:
Originally Posted by prettyponies View Post
Wow! Did I miss something...or did anyone else notice the facilities "work" notice also changed with the update?? Now an "old" invite no longer says it is expired (which it wasn't really).

I only noticed because I don't post my "work at my facilities" notice on FB anymore. Instead, a few months back I took the coding for one of my "work at my facilities" post and put it on my personal website (with nice graphics, etc ) . I merely send my active (still farming) neighbors a note through the FT message system to tell them when my facilities are full, and paste in the link just in case they forget.

My neighbors LOVE it!! They all have my website page bookmarked to go click on the "come visit my stores and factories" graphic I designed which opens directly into my FT farm with the factory work function active. No more cluttering up their FB walls...or my walls, either. Very neat and tidy, and very personal to my good neighbors.

Thanks to the developers for getting rid of that "expired" notice. It didn't prevent working at my facilities, but was just an annoyance that had to be clicked shut.
I notice the same, and I hope it continues.
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  #9  
Old May 22 2010, 06:43 AM
Hallets Hallets is offline
 
Join Date: May 08 2009
Posts: 9
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Shame you STILL haven't fixed the gifts disapearing.. I clicked on 1 gift and all 17 disappeared.. GREAT GOING GUYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This is where I was sent after clicking 1 gift..
http://www.facebook.com/ajax/ufi/modify.php

Last edited by Hallets; May 22 2010 at 06:49 AM. Reason: Forwarding link to accepting gifts
  #10  
Old May 22 2010, 07:29 AM
jess mc jess mc is offline
 
Join Date: Jan 24 2010
Location: Orig from Manchester now Sunny North Wales
Posts: 15
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Quote:
Originally Posted by Hallets View Post
Shame you STILL haven't fixed the gifts disapearing.. I clicked on 1 gift and all 17 disappeared.. GREAT GOING GUYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This is where I was sent after clicking 1 gift..
http://www.facebook.com/ajax/ufi/modify.php
Gift disappearing seems to be facebook as it is happening on most applications not just farmtown.
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