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  #1  
Old Jan 26 2019, 07:50 AM
storm36 storm36 is offline
 
Join Date: Nov 25 2009
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ok thanks .. just wanted clarification on that since the co-op quests has a lifesaver ring like regular quests do and wasn't sure if that feature would be activated to work the same way
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  #2  
Old Jan 26 2019, 07:54 AM
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Tiger Tiger is offline
 
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Originally Posted by storm36 View Post
ok thanks .. just wanted clarification on that since the co-op quests has a lifesaver ring like regular quests do and wasn't sure if that feature would be activated to work the same way
Hi storm36,

I don't see any lifesaver ring in the co-op quests are you sure you are looking in the right one? Blue dice is co-ops, brown dice is regular.
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  #3  
Old Jan 26 2019, 08:40 AM
TexasStar TexasStar is offline
 
Join Date: Sep 11 2010
Posts: 73
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Good morning! I am really enjoying the changes to the Selling Products screens (% above/below market, modify offer bringing up offer so can actually modify instead of starting over, and many more ) ) Thanks so much!
  #4  
Old Jan 26 2019, 08:53 AM
Early Girl Early Girl is offline
 
Join Date: Jun 15 2009
Posts: 222
Default Super Facility Questions

I have gone through every post, but haven't seen a couple of questions I have about the Super Facilities.
1) Does the amount of facilities you own, make a difference?
2) Will we get a list of every facility that is deemed Super Facility Status?

I received a facility, as well as a few of my friends, facilities we would have never imagined to be considered SF status - i.e Food Preserve Factory, Essential Oil Factory, Pasta Factory. It would be nice to know in advance what "less needed" facilities we might receive, and/or what items we might be interested in.
Overall, I like the concept, and am looking forward to the objective. Finally, have you heard anything about the devs making all facilities workable, since this does create a great disadvantage for players who receive such SF's. Thanks, Jana
  #5  
Old Jan 26 2019, 09:09 AM
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Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
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Quote:
Originally Posted by Early Girl View Post
I have gone through every post, but haven't seen a couple of questions I have about the Super Facilities.
1) Does the amount of facilities you own, make a difference?
2) Will we get a list of every facility that is deemed Super Facility Status?

I received a facility, as well as a few of my friends, facilities we would have never imagined to be considered SF status - i.e Food Preserve Factory, Essential Oil Factory, Pasta Factory. It would be nice to know in advance what "less needed" facilities we might receive, and/or what items we might be interested in.
Overall, I like the concept, and am looking forward to the objective. Finally, have you heard anything about the devs making all facilities workable, since this does create a great disadvantage for players who receive such SF's. Thanks, Jana
Hi Jana,

Every instance of the Super Facility will increase production by 50% during the current week. So yes if you had more than one you would have more products to sell after you started batches in them. The first one has increased production of 50% and so does the second one and so on.

No there is no list of what could become a super facility. These facilities may be Mines, Mills, Semi-Trailer, Fish Farming, etc but in general it can be any facility that produces at least one product that is commonly used as an ingredient on other facilities, like the Brewery.
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  #6  
Old Jan 26 2019, 11:03 AM
Early Girl Early Girl is offline
 
Join Date: Jun 15 2009
Posts: 222
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Quote:
Originally Posted by Tiger Laybourne View Post
Hi Jana,

Every instance of the Super Facility will increase production by 50% during the current week. So yes if you had more than one you would have more products to sell after you started batches in them. The first one has increased production of 50% and so does the second one and so on.

No there is no list of what could become a super facility. These facilities may be Mines, Mills, Semi-Trailer, Fish Farming, etc but in general it can be any facility that produces at least one product that is commonly used as an ingredient on other facilities, like the Brewery.
Thanks Tiger - good incentive to buy more facs. But it would have been better if they kept the list to the quoted facs such as mines, mills, semi, fish farming, etc. Those are non-workable, thus more needed. Instead, I get a fac that is an original fac, and no one runs out of anything that is produced by it. Not much fun to bully people into accepting items for free just so I can get my bucket cleaned out. And, why quote with the Brewery? Is there some item in there that many people don't have enough of? Thanks
  #7  
Old Jan 26 2019, 11:12 AM
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Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
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Quote:
Originally Posted by Early Girl View Post
Thanks Tiger - good incentive to buy more facs. But it would have been better if they kept the list to the quoted facs such as mines, mills, semi, fish farming, etc. Those are non-workable, thus more needed. Instead, I get a fac that is an original fac, and no one runs out of anything that is produced by it. Not much fun to bully people into accepting items for free just so I can get my bucket cleaned out. And, why quote with the Brewery? Is there some item in there that many people don't have enough of? Thanks
Hi Jana,

The Brewery is just an example, no specific reason for it other than it meets the criteria for a super facility. I happen to have that one as my super facility. Some of my friends needed some of the beer so readily bought from me or i gave them for free. I've had no problems offering anything for free at market, even sold some for profit. Either way you get free products which is all pure profit. It just depends on who's there, what they want and what they are willing to pay for it. There's no bullying, they can just decline if they are not interested.
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  #8  
Old Jan 26 2019, 10:06 AM
L.A.Bob L.A.Bob is offline
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Join Date: Jun 16 2012
Location: Ohio
Posts: 106
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After trading/selling goods from the Super Facility how do I collect the goods that become available to me? Is it automatic or do I need to do something?
  #9  
Old Jan 26 2019, 10:53 AM
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Taz D Taz D is offline
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Join Date: Apr 29 2010
Location: Buda, Tx
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Quote:
Originally Posted by L.A.Bob View Post
After trading/selling goods from the Super Facility how do I collect the goods that become available to me? Is it automatic or do I need to do something?
Hi L.A.Bob,
The products you buy aare automatically added to your storage. They do not show separate nor do you have to store them.
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  #10  
Old Jan 26 2019, 10:53 AM
Dave L Dave L is offline
 
Join Date: Sep 04 2009
Location: UK West Midlands
Posts: 16
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The super facility doesn't work well for people like me who tend to refill their factories and facilities quite late in the evening. The super facility buckets get emptied soon afterwards and I don't get anything to trade.
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