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Old Dec 29 2016, 11:48 PM
rockcandymountain rockcandymountain is offline
 
Join Date: Apr 12 2013
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My first ship came in and I got 700,000 products from it. An hour later I unloaded one of my trains and got 1.2 million products from it.

In real world shipping, the reason ships are seen in ports tied up is because the workers at the port cant load/unload those ships fast enough.

I asked the question in google as to how long it takes to load or unload the average container ship and the answer is 10-12 hrs for an 800 foot container ship.

My issue is that the ship gets back to our port, gets unloaded and is forced to sit and wait for its turn. If we are sending these ships using a rotating basis, then ships will be waiting for a few days.

If we weren't having our turn time controlled, then anyone who is lucky enough to have good ports to visit, PLUS if we could turn our ships as quickly as we reloaded them, then the shipping part of the game would be more of a draw. IMHO
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  #2  
Old Dec 30 2016, 12:00 AM
Moose Mob Moose Mob is offline
 
Join Date: Jul 08 2010
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Quote:
Originally Posted by rockcandymountain View Post
My first ship came in and I got 700,000 products from it. An hour later I unloaded one of my trains and got 1.2 million products from it.

In real world shipping, the reason ships are seen in ports tied up is because the workers at the port cant load/unload those ships fast enough.

I asked the question in google as to how long it takes to load or unload the average container ship and the answer is 10-12 hrs for an 800 foot container ship.

My issue is that the ship gets back to our port, gets unloaded and is forced to sit and wait for its turn. If we are sending these ships using a rotating basis, then ships will be waiting for a few days.

If we weren't having our turn time controlled, then anyone who is lucky enough to have good ports to visit, PLUS if we could turn our ships as quickly as we reloaded them, then the shipping part of the game would be more of a draw. IMHO
If you want to be more 'real world', then you would also need to add 3-4 days between port while the ship is at sea. The status would be "arrive at Port Buddy in 2 hours".
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Old Dec 30 2016, 12:14 AM
Aussie Rae Aussie Rae is offline
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Quote:
Originally Posted by rockcandymountain View Post
My first ship came in and I got 700,000 products from it. An hour later I unloaded one of my trains and got 1.2 million products from it.

In real world shipping, the reason ships are seen in ports tied up is because the workers at the port cant load/unload those ships fast enough.

I asked the question in google as to how long it takes to load or unload the average container ship and the answer is 10-12 hrs for an 800 foot container ship.

My issue is that the ship gets back to our port, gets unloaded and is forced to sit and wait for its turn. If we are sending these ships using a rotating basis, then ships will be waiting for a few days.

If we weren't having our turn time controlled, then anyone who is lucky enough to have good ports to visit, PLUS if we could turn our ships as quickly as we reloaded them, then the shipping part of the game would be more of a draw. IMHO
how did you get 700,000 products? I had the Yellow Ship, with all 10 containers, return home and the goods imported totaled 513,296 and I have seen other neighbors post with that same amount of goods... seems a bit off key if you got so much more than everyone else.. can you explain please, we are really interested to find out how it was achieved..
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