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Old Aug 31 2011, 02:15 AM
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JAS0643 JAS0643 is offline
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Join Date: Jul 10 2009
Location: Kentucky, USA
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Originally Posted by jenifoofoo View Post
irrigating grown crops does no good, right? have to irrigate while in some stage of growth?

makes a 2 day crop grow in 1 day? Is that actually 20 hours?

Obviously it's great, but a bit of a mind trip figuring everything differently!
Yes the farm has to be irrigated after you plant crops and you can only irrigate a farm once a day. That means you can only speed up one crop on that farm a day.

If you irrigate right after planting then yes it turns a 2 day crop into a one day crop. Yes that is actually 20 hours. If you irrigate a crop several hours after you plant it then it will only half the time that is left not the total time a crop takes to grow. What that means is if you plant a 2 day crop wait 20 hours to irrigate it then you will have 10 hours left of growing time instead of 20 it will not go back to the time you planted the crop and half that total growing time.
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  #2  
Old Aug 31 2011, 03:02 AM
rposer@googlemail.com rposer@googlemail.com is offline
 
Join Date: Aug 16 2009
Posts: 89
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Well, I remember old days when we all discussed about sizes and scales of houses and animals. We can stop this discussion. Last time nothing happens and that lead us to facilities and houses where smurfs live next door to King Kong. The charm once was to have right scaled houses and that everything fit together, this idea is dead since years. Some responsibles really forgot to look at the game when typing the source codes in their PCs'....

And BTW: I`m not happy with the update. A "start all" buttom without a user-installed preselection option (like the selling stuff, where I can chose for the future what is automatically sold and what not) at the mines was a useless tool.

A good thing was the red sprinkler!

new facilities.... oh boy, what for? I can`t even produce enough metal ore in my mines and I have mines on each farm.

the new tree: great to have one, but ... 1 facility to use it in... wow :-(

new Lama and new sheep: great, but you really should think a little of reducing the FC amount from 5 to 3 or maximum 4, so that it makes sence for me to buy these animals.

I like the new dog. Cute one, but where do I get the dog house?

In total this is an average update. Sorry, but really new ideas weren`t born ! Especially when you are top level nothing changed as there are no new goals. That lead us to the old discussion: we need something (maybe quests or whatever) that keeps the maximum level-players attracted to the game and make also the entry for new players interessting. Ok, now everyone is happy because of the new update, but in 2 weeks, the complaints stay the same. Change something !
  #3  
Old Aug 31 2011, 03:45 AM
chocoholics2 chocoholics2 is offline
 
Join Date: Aug 29 2009
Posts: 79
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Originally Posted by rposer@googlemail.com View Post
I like the new dog. Cute one, but where do I get the dog house?
Its in "Farm Decor"
  #4  
Old Aug 31 2011, 06:46 AM
1fritz 1fritz is offline
 
Join Date: Sep 06 2009
Posts: 448
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Raul and Devs...Just wanted to thank you for the great update. There are a lot of great things here. Love the Boarder Collie, The time display is fantastic especially the time till the crops goes to waste very helpful. Super sheep & Llamas wonderful.Like the loader gadget again very helpful.

I'm sure the sprinkler is probably the best part, once I figure it out.

And of course FARM 11

Thank you again for another great update!

Fritz
  #5  
Old Aug 31 2011, 06:38 AM
StoneFace StoneFace is offline
 
Join Date: Jun 12 2010
Posts: 2,104
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Quote:
Originally Posted by rposer@googlemail.com View Post
Well, I remember old days when we all discussed about sizes and scales of houses and animals. We can stop this discussion. Last time nothing happens and that lead us to facilities and houses where smurfs live next door to King Kong. The charm once was to have right scaled houses and that everything fit together, this idea is dead since years. Some responsibles really forgot to look at the game when typing the source codes in their PCs'....

And BTW: I`m not happy with the update. A "start all" buttom without a user-installed preselection option (like the selling stuff, where I can chose for the future what is automatically sold and what not) at the mines was a useless tool.

A good thing was the red sprinkler!

new facilities.... oh boy, what for? I can`t even produce enough metal ore in my mines and I have mines on each farm.

the new tree: great to have one, but ... 1 facility to use it in... wow :-(

new Lama and new sheep: great, but you really should think a little of reducing the FC amount from 5 to 3 or maximum 4, so that it makes sence for me to buy these animals.

I like the new dog. Cute one, but where do I get the dog house?

In total this is an average update. Sorry, but really new ideas weren`t born ! Especially when you are top level nothing changed as there are no new goals. That lead us to the old discussion: we need something (maybe quests or whatever) that keeps the maximum level-players attracted to the game and make also the entry for new players interessting. Ok, now everyone is happy because of the new update, but in 2 weeks, the complaints stay the same. Change something !

I tend to agree with most of what you post. I guess that we have to acknowledge that there is a big difference in a designer and a developer. One of my sons attended one of only 5 colleges in the US that base all their curriculum (web, motion picture, animation, music etc) on the computer. His course of study included computer grapics/web/etc design and .... and.... development.

When he returned to Michigan he received numerous job offers because... unlike the applicants the companies usually see..... he could both design and develop.

Apparently this difference is still a relevant obstacle in producing a good end product.... and might possibly exist at slashkey also.


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