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Old Jun 05 2011, 01:23 AM
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does fertilizing the crops matter or not when it comes to getting belts?
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Old Jun 05 2011, 01:56 AM
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does fertilizing the crops matter or not when it comes to getting belts?

It does not matter it counts the fields you harvest not the boxes you get from that field.
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Old Jun 05 2011, 02:37 AM
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It does not matter it counts the fields you harvest not the boxes you get from that field.
So that basically means that our manure spreaders are obsolete. I mean if we automatically have a 70some percent chance of getting an extra box every time we harvest a box heck thats practically a free spreader right there.
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  #4  
Old Jun 05 2011, 03:11 AM
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So that basically means that our manure spreaders are obsolete. I mean if we automatically have a 70some percent chance of getting an extra box every time we harvest a box heck thats practically a free spreader right there.
Well I seem to never have enough of some stuff like rice, corn, and tomatoes, so the extra boxes will be a big help there. Yea for some crops it really wont matter. There are some crops like aloe that is use so little of, one full fertilized farm of that will last me a while so the 71% extra means I will only have to plant that every 3 months or so.
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Old Jun 05 2011, 11:54 AM
nettie1212 nettie1212 is offline
 
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Well I seem to never have enough of some stuff like rice, corn, and tomatoes, so the extra boxes will be a big help there. Yea for some crops it really wont matter. There are some crops like aloe that is use so little of, one full fertilized farm of that will last me a while so the 71% extra means I will only have to plant that every 3 months or so.
Thanks for clarifying this.. I was wondering what would happen with our fertilized fields as I purchased the spreader. Good to know we will receive what we do with the spreader as well as the extra crops. HAPPY FARMER
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Old Jun 05 2011, 10:18 AM
kahra01 kahra01 is offline
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does fertilizing the crops matter or not when it comes to getting belts?


I wouldve thought that fertilising your crops means you're harvesting twice as many crops, therefore, reaching the belts quicker???
  #7  
Old Jun 05 2011, 11:06 AM
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Some things I do not like about the belts.
  1. The dans are not hard enough. 3 full farms of rice got me the 3rd degree dan belt that is not hard to do they need to be much harder. It should be at least one full 24x24 no spaces farm between belts. I don't mean impossible to get but it does need to be hard. Making it harder would solve the pop up and posting issue.
  2. You must have made the dan belts retroactive to when the belts where released because I am a 3rd degree dan belt in rice and I have not harvested any rice since the dans came out.
  3. The 250,000 limit is a joke. I can only get 1 or 2 bonuses sent to me and forget about clicking on anyone's bonus if I have posted one. The amount needs to be uped a little more.
I do not hate the belts as some do I actually like the idea of them but your harvest needs for all the belts is just too low. I harvested a full 24x24 no spaces farm of coffee the other day and got the black belt. That is not a challenge even for a level 20 player. All the belts need to be harder to get because as it is right now non of them are a challenge for anyone even the new players. I think yall wanted to give the people that wanted something to do something to do but also give the people that said they do not want something hard like that other game added to the game and made the belts way to easy because of it. There is a happy medium between having no goals in the game and doing it the way zynga does them. Yall missed that mark big time with the belts because you made them way to easy.

I would love to see other goals or quest type stuff added to the game but please think long and hard about them. With these things in mind.

  1. Make them fun
  2. not impossible to do
  3. give us a little bit of a challenge with them
  4. have some neighbor requirements to them
  5. do not put a ton of neighbor requirements or make it where we have to spam our news feeds or neighbors with request for stuff
  6. do not put them on the screen where people have to look at them
  7. give us a box or something like the facility manger in the tools that we can go to view quest that way the people that do not want to do them will never have to look at them
  8. if a person chooses not to do a quest they will not be prevented from leveling up or unlocking anything in the store it will just be something fun we can do with our neighbors but the ones that choose not to do them will not be penalized for that.
I think if you where to add quest or goals with those in mind it would make a lot of players happy even the ones that do not want them in the game. It will really help you to keep new and old players. You could release a goal or quest once a week that way people feel like they are getting some kind of update every week even if it is just a new quest.
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  #8  
Old Jun 05 2011, 12:34 PM
suzyt13 suzyt13 is offline
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Originally Posted by JAS0643 View Post
the new players.
I would love to see other goals or quest type stuff added to the game but please think long and hard about them. With these things in mind.

  1. Make them fun
  2. not impossible to do
  3. give us a little bit of a challenge with them
  4. have some neighbor requirements to them
  5. do not put a ton of neighbor requirements or make it where we have to spam our news feeds or neighbors with request for stuff
  6. do not put them on the screen where people have to look at them
  7. give us a box or something like the facility manger in the tools that we can go to view quest that way the people that do not want to do them will never have to look at them
  8. if a person chooses not to do a quest they will not be prevented from leveling up or unlocking anything in the store it will just be something fun we can do with our neighbors but the ones that choose not to do them will not be penalized for that.
I think if you where to add quest or goals with those in mind it would make a lot of players happy even the ones that do not want them in the game. It will really help you to keep new and old players. You could release a goal or quest once a week that way people feel like they are getting some kind of update every week even if it is just a new quest.
Quests and goals seems a good idea to me especially if those who don't have (m)any active neighbours are not penalised - it would just mean they got there a bit slower than others which would be a personal choice.

Thank you for all the work you do with FT but please don't make it too difficult.
  #9  
Old Jun 05 2011, 04:05 PM
LoreneC LoreneC is offline
 
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Originally Posted by JAS0643 View Post
Some things I do not like about the belts.
  1. The dans are not hard enough. 3 full farms of rice got me the 3rd degree dan belt that is not hard to do they need to be much harder. It should be at least one full 24x24 no spaces farm between belts. I don't mean impossible to get but it does need to be hard. Making it harder would solve the pop up and posting issue.
  2. You must have made the dan belts retroactive to when the belts where released because I am a 3rd degree dan belt in rice and I have not harvested any rice since the dans came out.
  3. The 250,000 limit is a joke. I can only get 1 or 2 bonuses sent to me and forget about clicking on anyone's bonus if I have posted one. The amount needs to be uped a little more.
I do not hate the belts as some do I actually like the idea of them but your harvest needs for all the belts is just too low. I harvested a full 24x24 no spaces farm of coffee the other day and got the black belt. That is not a challenge even for a level 20 player. All the belts need to be harder to get because as it is right now non of them are a challenge for anyone even the new players. I think yall wanted to give the people that wanted something to do something to do but also give the people that said they do not want something hard like that other game added to the game and made the belts way to easy because of it. There is a happy medium between having no goals in the game and doing it the way zynga does them. Yall missed that mark big time with the belts because you made them way to easy.

I would love to see other goals or quest type stuff added to the game but please think long and hard about them. With these things in mind.

  1. Make them fun
  2. not impossible to do
  3. give us a little bit of a challenge with them
  4. have some neighbor requirements to them
  5. do not put a ton of neighbor requirements or make it where we have to spam our news feeds or neighbors with request for stuff
  6. do not put them on the screen where people have to look at them
  7. give us a box or something like the facility manger in the tools that we can go to view quest that way the people that do not want to do them will never have to look at them
  8. if a person chooses not to do a quest they will not be prevented from leveling up or unlocking anything in the store it will just be something fun we can do with our neighbors but the ones that choose not to do them will not be penalized for that.
I think if you where to add quest or goals with those in mind it would make a lot of players happy even the ones that do not want them in the game. It will really help you to keep new and old players. You could release a goal or quest once a week that way people feel like they are getting some kind of update every week even if it is just a new quest.
This is well thought out post with good ideas, please consider them.

About the belts: I like them OK. I really appreciate the fact that you are trying to think up new challenges etc.

As far as the fact that "belts" are used a measurment, that is fine, it is just a term for measurment, it does not make me a ninja farmer or anything.
  #10  
Old Jun 05 2011, 05:48 PM
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artisanrox artisanrox is offline
 
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Quote:
Originally Posted by LoreneC View Post
This is well thought out post with good ideas, please consider them.

I agree, especially that the Dan belts are not nearly high enough.

Quote:
About the belts: I like them OK. I really appreciate the fact that you are trying to think up new challenges etc.

As far as the fact that "belts" are used a measurment, that is fine, it is just a term for measurment, it does not make me a ninja farmer or anything.

But I wanna be a ninja farmer.
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