Quote:
Originally Posted by Taz D
Raul just posted updates on the co-op quests:
Post Release Updates - September 26th, 1:00AM EST
Cooperative Quests changes:
-To help on the initial phase we increased the expiration time for all Cooperative Quests by 3 days, this applies only to newly created quests, this may go down or up again in the future
-To help on the initial phase we increased the Buy limit per single quest from 1 to unlimited, this number may go down again in the future
-We now show how many coins were spent or earned when buying and selling products to friends
-Show explanation with the meaning of the blue dot when someone opens a neighbour Quest Manager that doesn't have any active quests
-Fixed bug that was showing null in some Cooperative Quest Managers
|
Gee Taz could the dev's like have all the steps of the quest completed already BEFORE we open it so like all we'd have to do is the last step? then we wouldn't have to bother with all the other stuff like helping neighbors and friends or taking a little time out to do these? cause like I mean they are hard!
Sarcasm is my second language just in case someone might think I was SERIOUS!