Quote:
Originally Posted by tnbskts
Well, personally I hope they don't go the Farmville route and start wanting people to spam their neighbours in order to build stuff. I've given up on several games when they got to the point of "ask 15 neighbours for 6 of this, 6 of that, 12 of that" every time some new building or tool shows up, and then again for upgrades to the buildings and tools. My FB feed is totally clogged with trash from Farmville, and I'd hate to see Farm Town go the same way.
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I agree. I play this game (and put money into it) because there is no need to junk up my own or my neighbors' walls with requests. EVERY request is potentially useful (up to the limit, but maybe that's dictated by Facebook), YOU have to be an adult and decide what you're going to use your limit on.
Most, if not all, the decorations are for coins. I love decorating in this game because SO MUCH is available for coins.
The game is truly social and interactive. If I wanted to be "social" according to some, I'd leave my house and stand on a street corner with a cup.
BEGGING IS NOT SOCIAL!
Zynga is a very different kind of company. They used pretty much bait-and-switch tactics during their time on Facebook. What has begun pretty much as a clear knockoff of Farm Town (there are articles online that clearly write that Farmville copied the idea of a farming game from here) has developed into pretty much something that only people that spend HUNDREDS (and yes, some even spend thousands!) a month can afford, what casinos call "whales".
Zynga designs their games now JUST for whales. Microcharging for absolutely everything, gambling on breeding, the dart game, etc. all play to things whales like...spending money to show virtual merchandise they have and others don't. MANY people are leaving Zynga games in droves because their games did not start out that way.
I don't want any part of this game to reflect Zynga's tactics. They're underhanded, they're flat out immoral at times, and they're very, very volatile. Zynga goes through games like some go through underwear. They develop a game that's great to play at the start, then either turn it into something whales like or completely abandon development until they announce they are pulling the game.
And as far as money invested, I have around $50 invested into the game, and I've been playing close to 2 and 1/2 years. That's around a dollar and change a month. I'm having a whole lot of fun for a dollar a month. I've been playing video games all my life, and I know a good game when I see it.