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Old Jun 05 2011, 04:05 PM
LoreneC LoreneC is offline
 
Join Date: Aug 19 2009
Posts: 654
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Quote:
Originally Posted by JAS0643 View Post
Some things I do not like about the belts.
  1. The dans are not hard enough. 3 full farms of rice got me the 3rd degree dan belt that is not hard to do they need to be much harder. It should be at least one full 24x24 no spaces farm between belts. I don't mean impossible to get but it does need to be hard. Making it harder would solve the pop up and posting issue.
  2. You must have made the dan belts retroactive to when the belts where released because I am a 3rd degree dan belt in rice and I have not harvested any rice since the dans came out.
  3. The 250,000 limit is a joke. I can only get 1 or 2 bonuses sent to me and forget about clicking on anyone's bonus if I have posted one. The amount needs to be uped a little more.
I do not hate the belts as some do I actually like the idea of them but your harvest needs for all the belts is just too low. I harvested a full 24x24 no spaces farm of coffee the other day and got the black belt. That is not a challenge even for a level 20 player. All the belts need to be harder to get because as it is right now non of them are a challenge for anyone even the new players. I think yall wanted to give the people that wanted something to do something to do but also give the people that said they do not want something hard like that other game added to the game and made the belts way to easy because of it. There is a happy medium between having no goals in the game and doing it the way zynga does them. Yall missed that mark big time with the belts because you made them way to easy.

I would love to see other goals or quest type stuff added to the game but please think long and hard about them. With these things in mind.

  1. Make them fun
  2. not impossible to do
  3. give us a little bit of a challenge with them
  4. have some neighbor requirements to them
  5. do not put a ton of neighbor requirements or make it where we have to spam our news feeds or neighbors with request for stuff
  6. do not put them on the screen where people have to look at them
  7. give us a box or something like the facility manger in the tools that we can go to view quest that way the people that do not want to do them will never have to look at them
  8. if a person chooses not to do a quest they will not be prevented from leveling up or unlocking anything in the store it will just be something fun we can do with our neighbors but the ones that choose not to do them will not be penalized for that.
I think if you where to add quest or goals with those in mind it would make a lot of players happy even the ones that do not want them in the game. It will really help you to keep new and old players. You could release a goal or quest once a week that way people feel like they are getting some kind of update every week even if it is just a new quest.
This is well thought out post with good ideas, please consider them.

About the belts: I like them OK. I really appreciate the fact that you are trying to think up new challenges etc.

As far as the fact that "belts" are used a measurment, that is fine, it is just a term for measurment, it does not make me a ninja farmer or anything.