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Old Dec 23 2009, 03:50 AM
Sapai Sapai is offline
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Join Date: Nov 28 2009
Posts: 67
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Quote:
Originally Posted by crodgers View Post
I would be in favor of reasonable limits such as:

Max 4 workers at any given time on the largest size farm; prorate it down for smaller farms (somewhere drop to 3, somewhere drop to 2, smallest farm max at 1). Any mix of workers, but the max only limiting workers. People visiting you on your farm don't count against the number of workers.

If we do get limited, it would REALLY be nice to have a Fire option that would reset their screen back to their own farm, ending the hire. That way, you don't end up with someone really slow or distasteful working for you beyond what you are willing to put up with.
I don't like the idea of this 'Fire' option. Someone else suggested just blocking that player; and that sounds like the reasonable solution.

If you do happen to fire someone, they are bound to lose coins or points. No matter how bad they are, it is not fair to not pay them for the work they have already done. How would you like your coins to be rolling and look up and you're standing in your own farm?

I don't think the developers want that headache. It really isn't up to game developers to settle disputes between players. We need to exercise our adult maturity. Don't you think?