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2 Suggestions for Developers: Can we have a check box for each of our factories that we own multiples of where those that we check will either be included or not included in the 'start all' and 'load all' option. Like, I have 3 sawmills and sometimes I'd like to be able to only start 1 and not all 3. Since 2 of them still may have orders in them, I can't use the 'active only' option. Also, in Services that load the Teddy Bear and Rubber Duck in, if I uncheck it in the Toy Store it goes ahead and unchecks it in the Baby Store also. These Services should not be connected in our loading/starting procedure. |
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You should put your suggestion in the suggestion section so the developers can see your suggestion, you can't start a new thread, this way they can keep the suggestion section easier to read, but you can put it in the thread that is closest to what you are suggesting and if you don't see one that is close, you can put it in the thread My idea doesn't have a thread. |
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Cost of meat
If I understand correctly every batch of meat costs $xx plus 5 fuel.
A unit of fuel sells for 1200 coins. This makes the cost of the meat very expensive. Am I not understanding something? |
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which order did you uncheck them in?
maybe unchecking Toy Store, unchecks it in the Baby Store also but unchecking in Baby Store DOESN'T uncheck Toy Store ... i've seen weirder things happen |
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Baits
Please increase the production of seawater and fresh water bait in the fish farming plant. All the bait is taken when we load the bait in the fish and tackle shop. The fish farming plant does not produce enough bait to fully supply the fishing boat or the Fish and tackle shop.
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You do not have to fill the bait in the Fishing Tackle Shop. All you need to do is uncheck the boxes in that facility for the baits and then you can build up your bait for use in your waters. |
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