Will there be more trains in the future? Maybe for, say, meat products?
|
Biggest waste of FC out of everything,,,,,,,Biggest disappointment out of all the new releases......
|
Quote:
If players read the releases, this is just the beginning of the possibilities of the trains. The release hits that we may have multiple trains going in the future, multiple copies of the same boxes on the trains, and the ability for neighbors to work the trains. I hope they focus on the key items used from each facility when developing the box cars, ike the Paper Rolls in the paper mill. |
Trains
I love the trains and I see alot of room for growth with them and surely they will have a button to make them go faster.:) A week is a very long time to wait, you know how impatient we are. I am loving FT even more than ever!!! I am not so patiently waiting for seeds, trees, and in a week the facilities. LOVE the trains!!!!:)
|
Dont guess they have a train yet that would give me anything I really want. My problem is keeping up with hen eggs and llama wool and canvas. The items in these trains, I rarely run out of. In fact, not sure I ever run out of them. I suppose it is a cool idea, but pretty costly for the little it appears you get. Perhaps they will come out with a train that gives me something that I need, and I will try it out.
|
Starting out the trains isn't bad, I do hope like it read in the release there could be more cars added later for more items, like a refer car for milk, eggs, cheese, and other refrigerated items, plus if they do make it so you can have more than one train going at once. Now just need the rest of the tracks that was suggested.
|
Don't like the way they go translucent.... look ghostly....... and if you have incorporated it into your farm design spoils it somewhat.
|
I cannot get a train, as I cannot afford it and they don't bring anything I'd need. But if I did ever run out of flour and such - why would you require a Stone Windmill instead of a regular one? This is just another example where the dev's are greedy.
|
Can't remember..exactly how this lil ditty goes..But something like this..You can please some people part of the time...some..some of the time..and none all of the time...like all else in the world..Farmers here....are diverse...each one of us..having ..our own agenda..what we like..what we get out of it...Poor DEV's..can't please..me all the time..because what pleases me..would bother you...so I guess..they hope they please the majority....If I had known..of the Ghost Train..I would have made a Ghost Town..:rolleyes:..I am just happy..to have found a game..that meet's most of my needs..;)
|
In another thread I believe it was Matt88 said something about when you open up the train each boxcar would have a list of items that the boxcar could carry and you would have a limit and you could mark which items in that boxcar you wanted up to the limit. That sounded like a good idea maybe if somehow the dev's could change the boxcars to something like that. This way different farmers could get different things from each boxcar and it should make most of the farmers happy, maybe not all, but maybe a lot of them.
|
Trains
I was somewhat disappointed with the train contents as well. Was hoping for the stuff we keep running out of like chicken, meat, and the like.... I would imagine in time other boxcars can get added, and there is a button to speed up the trains that is for future usage.. :) As it is, all the stuff being carried can be made on one's farm if you load up on trees, and crops - and double up on some of the factories (ex. Paper mill, glass works, rubber, etc). I think I am up to 6 paper mills and no longer run out of paper rolls :)
On a side note, I have purchased them all and will keep it going to make some extra cash. Figure it costs me 3.5 million to fill them, and if all I do is sell the products for what they are worth (5.5 million) I make an extra 1.9 million coins every 7 days. Beats the interest rate on spare coins laying around. I am running my farms as a business - and avoid the pretty stuff. Needs to be functional and give me an ROI :) Best bang is the Long Two Door Boxcar (profit of 252%), then Long OneDoor Boxcar (54%) and then Long container (42%). Just another take.... Senior Cornwall |
Trains
P.S. Was holding off on buying more trucks for the meat goods, but guess I am going to need a truck on every farm to see if my carnivorus side can be met :)
Senior Cornwall |
not worth it for me i have a stock pile of all the things the trains are offering. could you pls do some of trains for coin for people like me who would like them for decorations.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
I think the trains are ok for those who need more items and do not want to buy or don't have room for extra facilities. I see a lot of potential, this is just the first offering. I do wish the train cars were a little less expensive, maybe 20 FC instead of 35. Otherwise I hope they add additional items to the existing cars to make it worthwhile.
I bought one train locomotive and the coin cars for my train farm, looks great! I turned the road on my industrial park farm into a track, bought a second locomotive and put my "ghost" train on that one. I only hooked up the cars I needed and left the others on my train farm until needed. I like that it fades away until it returns to the station, kind of neat. I'm waiting for the math experts to break down how much product is brought in to see if the train is more efficient than buying an extra facility or two. I'm looking forward to logging car, refrigerated cars, ore cars, one for hauling metal, tanker cars, etc. I'd also like to see a passenger train that each car could be a facility, parlor car could sell soft drinks, hard drinks, snacks, playing cards. Diner car, lounge car, spa car, etc. |
Please, please, please get rid of the ghost effect on the working trains!!! It serves no real purpose to have them displayed like this, except to take away from the look of a farm!! Come on, devs, we know the tool is working! We loaded and dispatched it, remember? Same as we load the semi and send it transporting goods. We know the semi is doing its thing. We know the facilities are doing their things too. So it is actually senseless to have these long awaited, much hyped trains fade out of visibility.
And, I said this before, too. But now there is a specific thread just for the freight trains, so I will say it here : Give us the ability to MOVE our trains from one place on the farm to another!! What is the rationale behind locking it immobile?? The semi can be moved around, even with a load of stuff in transit!! Why can't the train??? I just seem to be missing the logic in the set-up of this new freight train, because I personally do not appreciate that something I paid 105 fc for cannot be moved where I want it to go, at any given time, whether it is dispatched or not, and I less appreciate that it has a ghost effect applied to it! One only needs to read the ream of posts on the June 1 Update thread to realize the vast majority of players feel very disappointed with the freight train, for so many reasons. While I appreciate some aspects of the feature cannot be simply undone, changed, reversed, whatever, I certainly believe, based on your success in the past (recent and distant), that the transparency can be removed, and the inability to move the cars can also be changed. |
Quote:
The train cars for any item in it should not require a facility to buy it period. Also they definately need to make it where we can choose which items available we want and limit the car to a specific number over all so we can get more of the items we really need and less or none of those we don't. |
Quote:
|
Oh wow, I wish I had the FC to buy these for the transparency look alone! lol I bought the coins cars in the hope they'd be transparent but they're not, awww :-)
|
Dear Slashkey;
This is to inform you that you are in non-compliance with railroad safety regulations. All steam trains are required to have a caboose as the last car on any train consist. Please correct this oversight imediately. Railroad Safety Commission |
Any hope they will put the rotation on all the trains, trains do travel across and up, not just down. Seems like the devs lost the rotation template lately, seems the last 3 updates, things no longer have a rotation to them.
|
Quote:
|
Quote:
|
Quote:
where are we supposed to play cards??? . |
Hi Slashkey,
the train and goods is an excellent way of basically getting more facilities produce after looking at the costs from the yield in its forthcoming 7 day wonder...yes wonder not wander! then we might have a ROI to work out on whether its worth it officially or not or should we just buy another facility? I think this is grossly unfair on the people that cannot afford the devices and a coin option should be provided lets face it 4-5 billion coins is not good for farmers either. I think the value is far too costly and I shall be really reserved in purchasing anymore, a white elephant maybe, I agree with an earlier comment the 'devs' and maybe yourselves might not be so in touch as to what people run out off and that is key to their purchasing habits and needs this should be targeted firstly as it maximises your income prospectively i believe like i tested after purchasing two box cars and dispatching it that one could add a third after adding it could not re-dispatch that not that i particularly wanted these pigments and glass items, but took it for the working knowledge to assist people in Groups. What happened to the alternative views as well! another boost tool to make more money and needs not so sure what the ROI for the farmers shall be on that one! otherwise a big money spinner for Slashkey, it seems. |
I like the trains. They look great and will be a nice addition to what is needed on the whole farm. The only thing that made me nuts is The long container car I can not buy it will only let me send. The other is the ghost train. I wanted to move it to the side of the farm. I guess I have to wait the whole week to move it to the side. But in general I LOVE IT!!! Thanks to the devs and of course Raul!!!!
|
Quote:
|
Quote:
|
Quote:
|
I thought the trains would be for people to put extra goods into for a small payment then the cars of the train(s) would randomly show up in the market or on peoples farms for people to look at what that train car has available and buy what they need up to their limit.
|
That doesn't address the question
Quote:
|
Quote:
|
I am loving the trains. Got mine all set up with 3 carriers and look forward to more enhancements to carry more products like milk, eggs, sugar etc. Things we all run out of often. Also planted the new cashew tree's and the lemon grass. I enjoy playing FT.
|
Sorry, but I fall into the what a waste of money category! It's not that I don't want to spend money on the game, I have spent a couple hundred on it already and will spend more. If they come out with cars that will carry things that I acctually run out of I might get it, but pigments??? really??? I make them once a week or 2 and have plenty. I have to have 5 textile and spinning mills to keep up with canvas - now that is a need. Please come out with a car that carries items which demand more than 2 facilities to keep up.
|
Trains, as I see it are the beginning of a long and new journey in Farm Town. There are many things that can be done with those trains in the future.
As of now those Trains are just a new element in this game and I encourage the developers to continue on in that journey which may be in different arenas than we are thinking. I see bigger farms in the future as well as bigger towns, therefore Trains that move stuff I feel are great. |
Although some may like them, after reading the guide on Trains and what is being offered at this time, I think I will pass. I was expecting them to offer more of in-demand things such as silk rolls, canvas rolls, lumber, and cheese first (some of the ones I have the most trouble keeping a good stock of). If these are offered in the future, I may reconsider.
With the exception of the Paper Roll (which recently became more in demand because of the Post office supply factory), I am well-stocked on everything the trains are offering at this time because I have spent a lot of time planning my production line/farms/crops over time. But, I also don't feel the need to post facilities everyday, or play everyday anymore. But that's just the way I play and my opinion. Happy Farming everyone! |
All times are GMT -5. The time now is 07:08 AM. |